AI Insights · Timothy · July 2022
Top 5 Boxing Games on Android in Latin America Q2 2022
Discover the performance trends of the top 5 boxing games on Android in Latin America for Q2 2022, including their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 boxing games on the Android platform in Latin America exhibited varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active users.
Punchy Race: Run & Fight Game by CASUAL AZUR GAMES showed a strong presence. Weekly downloads peaked at around 109.5K in early May and saw fluctuations, ending the quarter with approximately 100.9K. Revenue for this app remained modest, peaking at $8 in early April and then tapering off to $0 by mid-June. Active users grew steadily, reaching a high of 246.7K in mid-May before ending the quarter at around 243.9K.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS experienced consistent weekly downloads, with a notable peak of 98K in the final week of June. Revenue for this game peaked at $795 in mid-May, showing some fluctuations throughout the quarter. Active users saw a slight decline from 123.4K at the beginning of the quarter to 113.2K by the end of June.
Real Boxing 2 by Vivid Games S.A. maintained a steady performance. Weekly downloads reached a high of 79K in early May, then gradually decreased. Revenue for this game hovered around $800 towards mid-June. Active users fluctuated, peaking at 124.8K in early May, and then slightly declining to about 91.9K by the end of June.
Punch Bob, another title from CASUAL AZUR GAMES, saw its weekly downloads peak at 97.2K in early May, followed by a downward trend. This game did not generate any revenue during the quarter. Active users increased to a high of 155.8K in early May before decreasing to around 89.3K by the end of June.
Gym Heros: Fighting Game by Fighting Arena had varied weekly download numbers, peaking at 75.7K in early May. Revenue saw minimal activity, with a notable peak of $13 in the final week of June. Active users for this game peaked at 231.1K in early May and then gradually decreased to approximately 180.9K by the end of June.
These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of top boxing games on Android in Latin America for Q2 2022. For more detailed analytics and insights, visit Sensor Tower.